When presented the same demo and art, film director Bryan Singer (handling Australian preproduction at the time) signed off as well.
It really captured that feeling of Superman … flying in games had never really been fun and this looked really great,' says Dana Kurtin, responsible for the DC's brand strategy at the time.ĭC then gave its approval. 'I still remember watching that demo with Superman flying. 'They had some really beautiful concept art and previs videos, all sorts of amazing cool stuff we looked at and went wow, that's a lot to live up to,' says Anthony Marinello, one of the first software engineers Tiburon brought onto the project. Tiburon's earliest work, in July of 2004, came in the form of a flying demo and concept art.